﻿<UserControl x:Class="Infrastructure.WpfClient.Controls.InfMediaControl3D"
             xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
             xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
             xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" 
             xmlns:d="http://schemas.microsoft.com/expression/blend/2008" 
             mc:Ignorable="d" 
             d:DesignHeight="300" d:DesignWidth="300">
    <Grid>
        <Viewport3D Name="viewport3D1">
            
            <Viewport3D.Camera>
            
                <PerspectiveCamera x:Name="camMain" Position="6 5 4" LookDirection="-6 -5 -4">
            
                </PerspectiveCamera>
            
            </Viewport3D.Camera>
            
            <ModelVisual3D>
            
                <ModelVisual3D.Content>
            
                    <DirectionalLight x:Name="dirLightMain" Direction="-1,-1,-1">
            
                    </DirectionalLight>
            
                </ModelVisual3D.Content>
            
            </ModelVisual3D>
            
            <ModelVisual3D>
            
                <ModelVisual3D.Content>
            
                    <GeometryModel3D>
            
                        <GeometryModel3D.Geometry>
                            
                            <MeshGeometry3D x:Name="meshMain"

                                Positions="0 0 0  1 0 0  0 1 0  1 1 0  0 0 1  1 0 1  0 1 1  1 1 1"

                                TriangleIndices="2 3 1  2 1 0  7 1 3  7 5 1  6 5 7  6 4 5  6 2 0  2 0 4  2 7 3  2 6 7  0 1 5  0 5 4">

                            </MeshGeometry3D>

                        </GeometryModel3D.Geometry>

                        <GeometryModel3D.Material>

                            <DiffuseMaterial x:Name="matDiffuseMain">

                                <DiffuseMaterial.Brush>

                                    <SolidColorBrush Color="Red"/>

                                </DiffuseMaterial.Brush>

                            </DiffuseMaterial>

                        </GeometryModel3D.Material>

                    </GeometryModel3D>

                </ModelVisual3D.Content>

            </ModelVisual3D>

        </Viewport3D>


    </Grid>
</UserControl>
